Entertainment Affair

Spanish Artist Lorelay Bove on How Wreck-It Ralph's "Sugar Rush" Came to Life

by Gladys Rios | October 31, 2012

 

From Walt Disney Animation Studios comes “Wreck-It Ralph,” a hilarious, arcade-game-hopping adventure. For decades, Ralph has been overshadowed by Fix-It Felix Jr., the good-guy star of their game who always gets to save the day. Tired of playing the role of a bad guy, Ralph takes matters into his own massive hands and sets off on a journey across the arcade through multiple generations of video games to prove he’s got what it takes to be a hero.

Visual development artist, Lorelay Bove, talked to Entertainment Affair about the inspiration and design process for the world "Sugar Rush" in the new Disney movie.

Lorelay Bove, hails from Spain. “I was inspired by the Catalán Modernist architectural movement in Spain in the late 19th and early 20th centuries,” she says. “Growing up there, I could see Antoni Gaudí’s work, as well as other modernist architects in Spain. To me, it all felt like candy houses with the detail, color, shapes, whimsy and texture.”

“So when the opportunity came to design a world made of candy,” continues Bove, “I brought the inspiration of Gaudí and other Catalán Modernist architects that fit perfectly. It just seemed fresh and different.”

 

 

Play Sugar Rush Speedway on Disney.com.

“Wreck-It Ralph” is in theaters Nov. 2, 2012, in Disney Digital 3D™ in select theaters.

 

 

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